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His Master’s Bones

← Return to His Master’s Bones

Devlog

  • Post Submission Update
    June 01, 2022 by devilqube
    Update to the Web GL build based on comment feedback. Inverted camera rotation (turns out I just needed to untick an option I had missed). Increased size of pick up collider. Extended length of overvi... Continue reading
  • Update 4: Getting there
    May 27, 2022 by devilqube
    Most of the ideas are there, I still can't write music some bugs and bit to finish but the main areas are working. You can bark, pick up items. interact with a few things. Using Cinemachine is complet... Continue reading
  • Update 3: it's actually starting to play like a game !
    May 26, 2022 by devilqube
    2 Sub quests are now working mostly. Carryable items added... Continue reading
  • Update 2 : Main quest update
    May 25, 2022 by devilqube
    Returning 4 bones now releases the master from this world. Rearranged the map and extended the scope a little to include some houses. Rats no long get stuck on each other and will change direction if... Continue reading
  • Update 1 : Instructions
    May 23, 2022 by devilqube
    Added a ghost and basic dialog to give a hint of the game objects. Also adding some Cameras to show where the bones are located at the start before the Rats find them and start moving them, not 100% s... Continue reading
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